xCoAx 2020 is a special online edition that is compatible with your wellness and safety.
The Proceedings will be published by the opening of the conference, on July 8.
Papers will be presented with videos on xCoAx’s channel on YouTube, to be published online on July 8. Papers will be organised in panels and for each panel there will be a pre-recorded online roundtable with the authors and a moderator. Questions from participants will be answered asynchronously in an accompanying online forum.
The Doctoral Symposium will take place with the authors and the chairs meeting online on July 8. This meeting will not be made public.
An exhibition of the artworks will be organised online, with one page dedicated to each accepted submission. In similar fashion, there will be one page devoted to each work in performances (in and outside the Ligeti Hall). All authors will deliver their artist talks through pre-recorded videos.
xCoAx is an exploration of the intersection where computational tools and media meet art and culture, in the form of a multi-disciplinary enquiry on aesthetics, computation, communication and the elusive X factor that connects them all.
xCoAx has been an occasion for international audiences to meet and exchange ideas, in search for interdisciplinary synergies among computer scientists, artists, media practitioners, and theoreticians at the thresholds between digital arts and culture. Previous editions of xCoAx took place in:
The proceedings of xCoAx are archived at proceedings.xcoax.org.
The focus of xCoAx is on the unpredictable overlaps between the freedom of creativity and the rules of algorithms, between human nature and machine technology, with the aim to evolve towards new directions in aesthetics.
xCoAx was supposed to take place in Graz, Austria, directly adjoining the symposium ALGORITHMS THAT MATTER (ALMAT). Given the CoViD-19 global pandemic, we had to give up the fantastic venues at MUMUTH, House of Music and Music Drama, the Institute of Electronic Music and Acoustics of the University of Music and Performing Arts Graz, Forum Stadtpark, and Grazer Kunstverein, and re-organise xCoAx 2020 online.
The xCoAx program will shift to a different form for the 2020 edition. Check back soon for news on a new, fully digital, online xCoAx 2020.
Keynote: Yuk Hui
Yuk Hui currently teaches at the Bauhaus-Universität Weimar. Between 2012 and 2018 he taught philosophy at the Leuphana University Lüneburg where he also wrote his habilitation thesis. He has been a visiting professor at the China Academy of Art and Visiting Associate Professor at the School of Creative Media of City University of Hong Kong. Hui is initiator of the Research Network for Philosophy and Technology, which facilitates researches and collaborations on philosophy and technology. He is co-editor of 30 Years after Les Immatériaux: Art, Science and Theory (2015), and author of On the Existence of Digital Objects (2016), The Question Concerning Technology in China, An Essay in Cosmotechnics (2017), and Recursivity and Contingency (2019).
Keynote: Špela Petrič
Špela Petrič (SI) BSc, MA, PhD, is a Slovenian new media artist and former scientific researcher currently based between Ljubljana and Amsterdam. Her practice is a multi-species endeavor, a composite of natural sciences, wet media, and performance. She envisions artistic experiments that enact strange relationalities to reveal the ontological and epistemological underpinnings of our (bio)technological societies and challenge the scope of the adjacent possible.
We were extremely happy to have these keynote speakers scheduled for xCoAx 2020, but due to the new circumstances this will have to wait. We thank Špela Petrič and Yuk Hui for their kind availability and we look forward to working with them in the future.
Doctoral Symposium Chairs
Marko Ciciliani is a composer, audiovisual artist, performer and researcher based in Austria. The focus of his work lies in the composition of performative electronic music, mostly in audiovisual and interdisciplinary contexts.
His work has been performed in more than forty-five countries across Eurasia, Oceania and the Americas. It has been released on five full-length CDs and two multimedia books.
Ciciliani is Professor for Computer Music Composition and Sound Design at the Institute of Electronic Music and Acoustics (IEM) of the University of Music and Performing Arts Graz. Since 2016 he is head of the Artistic Research project GAPPP: Gamified Audiovisual Performance and Performance Practice, funded by the Austrian Science Fund.
Philip Galanter is an artist, theorist, educator, and curator. As an Associate Professor at Texas A&M University he conducts graduate studios in generative art and physical computing. He is an MFA graduate of the School of Visual Arts in New York City.
As an artist Philip creates generative hardware systems, light and sound sculptures, video and sound art installations, digital fine art prints, and light-box transparencies. Philip’s published research includes the scientific exploration of complex systems, and the development of art and social theory bridging the cultures of science and the humanities. His writing has appeared in both art and science publications.